A Night in Sickbay

Archer spends a night in sickbay with Dr. Phlox after Porthos contracts a deadly virus on the Kreetassan homeworld. Crew members suspect Archer’s increased stress level is due to Porthos’ illness, but Dr. Phlox suspects it has to do with Archer’s repressed sexual tension.

Shadows of P'Jem

Archer and the crew are disappointed to discover that T’Pol has been ordered by the Vulcan High Command to leave Enterprise–and equally frustrated at her seeming indifference to leaving their ranks. T’Pol’s last mission as a Starfleet officer, however, proves eventful when she and Archer are kidnapped by a militant faction on an alien planet.

Home

Once the NX-01 finally returns to Earth, the weary crewmen face repercussions of their journeys, both positive and negative.

Bounty

Archer learns the Klingons have put a price on his head when he is captured by a Tellarite bounty hunter. As Enterprise pursues, a virus causes T’Pol to go into premature Pon Farr.

Cogenitor

The Enterprise crew makes first contact with the Vissians, a species with three genders. Trip meets one of the species’ third gender, known as Cogenitor, and learns how badly Vissians treat all Cogenitors. Trip attempts to help the Cogenitor, even though it interferes with Vissian culture.

Twilight

A spatial distortion leaves Archer unable to form any new long-term memories. Years in the future, he wakes up one morning and is stunned to learn the outcome of the human-Xindi conflict.

An attempt to use a Xindi subspace corridor leads the Enterprise crew to a bizarre encounter with their own descendants.

Shockwave (1)

Starfleet orders Enterprise to return home when the crew seemingly causes the destruction of an alien planet. However, a visit from Crewman Daniels leads Archer to believe that this disaster was the plot of one of the factions from the temporal cold war.

Oasis

While exploring a crashed vessel on a desolate planet, the Enterprise crew is haunted by some ghostly figures, and they encounter an alien race that has survived despite insurmountable odds. Trip helps repair their derelict vessel and is befriended by Liana, an attractive humanoid alien who develops feelings for him.

The Andorian Incident

Enterprise visits an ancient Vulcan spiritual sanctuary, despite T’Pol’s concerns that her human colleagues will be an awkward and disruptive presence there. Upon landing, they discover that the monastery has been forcibly taken over by the Andorians, a paranoid and highly excitable race of aliens with a long history of conflict with the Vulcans.